A casual, friendly place for the lovers of DnD (D&D). An astral beacon is an 8-inch sphere formed from silver and crystal, with the dragonshard at the core; it is often encased in lead or embedded in the floor of a chamber to prevent enemies from stealing or smashing the sphere. A nexus crystal can be destroyed by invoking its plane shift power as the bearer steps through a gate. Phlogiston For a wandslinger, the choice of an arcane focus carries the same weight as a duelist deciding between a rapier or a maul. Spoiler: Show . Anyways, its a great setting. Some of which are from Eberron. This is to my understanding partly because Spelljammer is was (wink) exclusively 2E material, and Eberron was made for 3E. During one of these searches he came across a fledgling crystal sphere on the Prime Material, a new sphere of worlds which for some unknown reason seemed to have fallen under the radar of the gods themselves. From Gargantuan Dragons to sealed cases, we offer miniatures from every set of D&D Minis. In addition, a ring of clear crystal windows are set into the sides of the sphere, fixed according to the perspective of the passengers. Eberron . The endgoal is to use this event as a catalyst to shape Eberron uniquely from the very beginning in my game, according to the actions of the players. Eberron's Crystal Sphere is cracking, dropping those shards, and possibly eventually allowing say a Spelljammer to visit. Athas's crystal sphere was just plain impenetrable, iirc. by DaemonAngel » Tue Jul 15, 2008 7:01 pm, Post Later, this initial team was moved to work on Turbine's other title in development … By using our Services or clicking I agree, you agree to our use of cookies. by dulsi » Tue May 10, 2016 2:30 pm, Powered by phpBB® Forum Software © phpBB Limited. Cookies help us deliver our Services. When the players land, this is an event that reshapes the cosmology of their Khorvaire's known world, or at least prompts that discourse. So I have a bit of a lofty goal for introducing Eberron to my players. by Big Mac » Sun Jun 07, 2015 12:46 am, Post That's why I've chosen to "crack" the sphere (which is its own sort of cosmic horror). This suggests that Eberron's solar system is at least in a crystal sphere, meaning that it's somewhere in wildspace. My plan is to slowly introduce strange elements from other settings throughout the jungle (like dragonshards) that the players can't identify or make any sense of. The Party being in Sarlona (land of the psychic body-snatchers), or accidentally going to Argonessen, are probably the two most likely âsuddenly overwhelmed by greater power that is well organizedâ. No spelljammer has ever visited from another Crystal Sphere. by Big Mac » Sun Jun 07, 2015 12:43 pm, Post Its outer shell had stars inscribed and even moving upon it, explaining why we saw stars. Cost 20,000 gp. But I want to drop my players off in Eberron, where the crystal sphere has cracked recently, which in Khorvaire's chronology has been the foundation of their entire civilization in the form of the various dragonshards. Eberron is the primary inhabited planet within the crystal sphere known as Shardspace. Show All; Hide All - Top - End - #17. They weren't interested in staying in Chult for the entire 1-20 experience, so I came up with an idea. Welcome Wanderer! Spelljammer is a campaign setting for the Advanced Dungeons & Dragons (2nd edition) role-playing game, which features a fantastic (as opposed to scientific) outer space environment.. Spelljammer introduced into the AD&D universe a comprehensive system of fantasy astrophysics, including the Ptolemaic concept of crystal spheres. Requirements Craft Wondrous Item, teleport, creator must have the Mark of Passage. Dragonshards are rock or crystal fragments originating from the three legendary dragons of Eberron's creation myth. Quick questions: Eberron has days and nights, sunrise and sunset. The initial prototyping and concepting was done by Jason Booth, Dan Ogles, Cardell Kerr, Ken Troop, and Michael Sheidow, in coordination with Wizards of the Coast, the current publisher of the Dungeons and Dragons pen and paper game. Crystal Spheres; A crystal sphere (also known as a crystal shell) is a gigantic spherical shell which contains an entire planetary system. In general, the Githyanki only use these vessels with their Astral Dreadnoughts to make in-sphere travel as they much prefer to use interdimensional Gatespells to travel across the universe by hopping through the Plane of Shadow. Dragonshards are among Eberron's most important resources. It's origin story tells of three primordial dragons who fought and slew each other. The planets in a given campaign setting were encased in a crystal sphere. Eberron has manifest zones, which may be weird, wild magic too. There was a post some time back in r/tombofannihilation about making some of the eponymous Tomb have Earth relics and references because the BBEG is known for traveling the planes and spheres, albeit not explicitly how. According to some planescape books it's possible to get into the Crystal Sphere, but Athas is a hellhole so why would you want to go there, as it's much harder to get out than in. My question is this: Eberron is a different beast, and obviously I'm not intimately familiar with it. Spoilers. I only play for the gameplay. Go to the Bazaar in Sharn or any enclave of House Cannith and you’ll find a wide selection of arcane focuses to choose from. D&D 5e says that all settings including Spelljammer are part of a unified D&D multiverse, but doesn't describe those interconnections in terms of crystal spheres or wildspace. There are more nefarious dangers afoot in the grand scheme of things, considering why the sphere is cracked and why there is a spelljammer in the Tomb, but that's another thing entirely. The PCs will arrive in "present day" Eberron. That's what I want them to think. Edit: There's a time dilation element. Should the group be able to reach Eberron it is a low magic setting and they would be much more powerful than almost all of the NPCs (I don't know whether this has changed since 3.5, but the assumption back then was that Eberron was generally low level, and low albeit pervasive magic). The tumbler rolls when in motion across the ground, but a magic stabilization device built into the vessel keeps its occupants level as it goes. Summoning, Communing, and Planar Travel would probably also be the biggest ânot what I expectedâ change if the Players are familiar with normal Plane Of Fire stuff but not Eberronâs Fire Plane. Whether this was one of the moons of Eberron or another planet beyond our ability to see through the crystal sphere, I don’t know. We're currently in the very beginning of Tomb of Annihilation (no spoilers). 3 concerns me more than anything else. A crystal dagger, it is engraved with the symbol of a flaming skull with a rune covered ring around it. New comments cannot be posted and votes cannot be cast. Eberron - Rising From the Last War - Free ebook download as PDF File (.pdf), Text File (.txt) or read book online for free. Does Arrah orbit Eberron? At the conclusion of the campaign they'll be given a choice: go back, deal with tying the knot on this story--or continue with more stuff if they've changed their minds--or hop on the spelljammer they've found, and take a trip to Eberron. Ugh. The three sections of Eberron's world, Siberys, Eberron and Khyber, each produce a distinct form of dragonshard, with a unique appearance and distinct magic affinity. TrollandToad.com has a huge selection of Dungeons and Dragons Miniatures. Thanks for giving me some stuff to think about. A glass sphere containing ooze, still alive; it sometimes causes green acidic liquid to gush out of the sphere. by Jaid » Tue Jun 24, 2008 12:16 am, Post But they might think I've just adopted these elements for my campaign. Also Eberron is said to be a fixed point in the crystal sphere. Eberron, where the crystal sphere has cracked recently, which in Khorvaire's chronology has been the foundation of their entire civilization in the form of the various dragonshards. Validated User. Githyanki technology, otherwise, is fairly similar to Eberrons own with Psi… For example, the Crystal Sphere of the Dragonlance setting (Krynnspace) was noted as being cold. Spelljammer to Eberron's Cracked Crystal Sphere. An arcane focus is a tool, and only provides its benefits while you’re actively using it. The forum for discussing the worlds of Dungeons & Dragons...and more, Post If Eberron was the winning entry for that create a new world competition, I'd HATE to see some of the losing entry. Is it going to create more problems than it's worth for the next freeform campaign, or should I continue developing this insane idea? Heck, might do a campaign where the Day of Mourning was caused by the Illithids and the players might find a Nautiloid. In Spelljammer, each 'setting' was it's own Crystal Sphere, which could enforce it's own local rules. Whatever the case, they claim that their planet was conquered in a Xoriat invasion countless years ago. Especially given whose ship they've arrived in. In these sphere he was a young world forming which would soon be able to bare life, this world would later be known as Eberron. CONSTRUCTION. Eberron is probably the most boring, bland, generic, cookie cutter, uninteresting DnD world ever created. by Jaid » Mon Jun 23, 2008 2:14 am, Post I'd like to create a Crystal sphere for Eberron for a Spelljammer campaign since the obviously technologically inclined nature of the entire world it would be marvelous and so very appropriate . Eberron then gave … Breland Shardspace - the Eberron Crystal Sphere Post by Big Mac » Wed Jun 18, 2008 2:05 am This thread is being started so that the conversation about the Eberron Crystal Sphere that has started in the Hullo Thread can continue without hijacking that thread. There are Greater Deities there, and even if Earth Bet isn't exactly a Crystal sphere six(?) Dungeons & Dragons Online: Stormreach was developed by Turbine, Inc. over the course of approximately two years. (Note: For cosmology prior to Eberron fourth edition rules, please see: Eberron Cosmology. For travelling by Spelljammer, it would also be very difficult if not impossible to find, Eberrron and even if you did you would find a world with many horrible moons (representing the planes in that setting) and a ring of dragon shards (the remains of the progenitor dragon Siberys) inhabited by horrifying abominations. E. Eklev Registered User. The logic of how this all plays out isn't important; I'll settle that in due time. So I have a bit of a lofty goal for introducing Eberron to my players. Wildspace; Wildspace is similar to the outer space of science fiction, with planets, asteroids and stars, but with different physics. A wizard's journal, recounting the tales of many arcane experiments. by Big Mac » Sun Jun 22, 2008 4:07 pm, Post Githyanki are the only race in Eberron that have access to SpelljammerTM technology due to their contact with the Illithids. :), (Full disclosure, I already posted this on r/Eberron and crossposted it to r/DnD). Billion potential new believers are something every deity would be … Ravnica was just resently discovered, the material plane is a big place, may have a Crystal Sphere, Tito kind if confused the issue. This thread is being started so that the conversation about the Eberron Crystal Sphere that has started in the Hullo Thread can continue without hijacking that thread. The Prime Material plane (also seen as Prime Material Plane) was the plane in which Toril and the surrounding cosmos existed. Doing so destroys the crystal and the gate, and the resulting magical explosion causes 18d10 points of damage to creatures within a 2-mile-radius burst of either side of the gate ( … It's also because of Eberron's unique cosmology and setting, similar to Athas/Dark Sun. Not "freeze you in seconds" but more "Wear warm clothes" cold. Also, which way does Arrah (or Eberron) orbit? I would love to … When the players land, this is an event that reshapes the cosmology of their Khorvaire's … A red gemstone shaped like a … But I also want this to be a major development that shakes the world, so that point is fine. Press J to jump to the feed. I can see Eberron being a hard to enter/leave crystal sphere and a spelljammer being mistaken as a custom made airship. Some issues, most of which you can choose to ignore as you may run the setting as you please. /r/DMAcademy is a subreddit for Dungeons & Dragons Dungeon Masters to ask questions - new and experienced, all are welcome. Maybe this will be very short-lived, maybe it will be an epic planeshifting adventure, and maybe it will be filled with lots of paperwork! This document a selection of magic items drawn ... is made from crystal or stone aligned to one of the planes. Edit: To emphasize the alien and exotic nature of Chult. Eberron, aside from their -own- Planes, has no knowledge of "other worlds" (not even as "rare secret knowledge known only to a select few"--NOBODY in Eberron knows.). In Khorvaire, arcane focus items are recognized as weapons: if gu… If so, is it much further away than the moons? D&D took some early real-world celestial concepts and ran with them, so as to allow the different campaign worlds to remain connected but separate. I'd prefer the planes be as limited as they've always been, at least for the time being. Now I wonder, with Taylor having a piece of Eberron with her would this possibly bring Earth Bet to the attention of the Sovereign Host? While you are holding the orb and take damage of the type ... is a stone sphere one foot in diameter, engraved with mystic sigils. 2012-06-02, 10:10 PM. For point 1 I did know Eberron was closed off. Mnemnosyne. Siberys, the Dragon Above, died fighting Khyber, the Dragon Below. On a meta level at least some of my players know about Eberron, and Planescape, and Spelljammer. i for one would like to see a 2nd edition conversion of the artificer, but i suppose that's not quite the conversion you were thinking of, While brain storming one night this is what it came up with, Re: Shardspace - the Eberron Crystal Sphere, game mechanics of the Sharn Manifest Zone. From Gargantuan Dragons to sealed cases, we offer miniatures from every set of D&D Minis. (Or maybe the crystal spheres around Eberron, that Ender mentioned, are supposed to be made of obsidian and brass. They would have a session or two drifting through space, stumble upon Eberron by happenstance (in-character) and the rest would follow suit. Crystal spheres may contain multiple worlds and are navigable … Grumpygoat Fuck fascists. Eberron Which means that Eberron has no link whatsoever to any other D&D setting or world. We've talked about dealing with their characters at the end of campaign, since it only goes to level 11-13 or so. You can really fit anything you want in there when you are running it, and you can make it work the way you want. For point 2 I was just going to deal with this in narration. We're currently in the very beginning of Tomb of Annihilation (no spoilers). Anyhow, now I'm like... do I wait until Exploring Eberron before I start trying to get a 5th Edition Eberron game going? And if I should...any suggestions? My idea is that he has populated the Tomb with other-wordly items, beings, and enemies. A crystal sphere, sometimes called a crystal shell, was a gigantic spherical shell that contained an entire planetary system. Thus, they employ Illithid Nautaloids while travelling around the Crystal Sphere of Eberron. Eberron is very explicitly isolated from the normal D&D cosmology, so it is almost impossible to plane shift from a world like Faerun, Oerth, Krynn, etc to Eberron. ... Eberron is the first post-2e setting listed. Do you use a wand of Fernian ash to focus your fire bolt, or do you harness defensive energies with a Risian orb? by Big Mac » Mon Jun 23, 2008 1:15 pm, Post Oh and a portal or portals to Eberron exist in Sigil. TrollandToad.com has a huge selection of Dungeons and Dragons Miniatures. We've talked about dealing with their characters at the end of campaign, since it only goes to level 11-13 or so. What sort of problems am I going to run into introducing characters from Toril into this world of pulp and espionage, where their characters and, mechanically speaking, their features are not native to this world? Press question mark to learn the rest of the keyboard shortcuts. It almost sounds like going to Eberron is still going to be near campaign-ending just given the power level of things, but if I can't work this out--and I won't know that until I begin working on the campaign itself--then at worst it still makes a nice introduction to the setting before we retire the characters. by Big Mac » Wed Jun 18, 2008 2:05 am, Post Releasing the Lords Of Dust (powerful Raksashas) or other sealed Elder Evil type things from the âunderdarkâ (and itâs different than normal Underdark too) should probably feel more like âreleasing a tarrasque, not the only tarrasque, just one of manyâ. Crystal Spheres. )The 4th edition cosmology of the Eberron campaign setting is divided into three main parts.